Paladin

Required Level 1

Talents

Select one talent per tier. Talents are no longer tied to a specialization.
  • 15
  • Speed of Light

    Speed of Light

    3% of base mana
    1 min cooldown Instant
    Increases your movement speed by 70% for 8 sec.
  • Long Arm of the Law

    Long Arm of the Law

    A successful Judgment increases your movement speed by 45% for 3 sec.
  • Pursuit of Justice

    Pursuit of Justice

    You gain 10% movement speed at all times, plus an additional 10% movement speed for each current charge of Holy Power.
  • 30
  • Fist of Justice

    Fist of Justice

    20 yd range 3% of base mana
    30 sec cooldown Instant cast
    Stuns the target for 6 sec.

    Replaces Hammer of Justice.
  • Repentance

    Repentance

    30 yd range 10% of base mana
    1.5 sec cast
    Puts the enemy target in a state of meditation, incapacitating them for up to 1 min. Any damage from sources other than Censure will awaken the target. Usable against Demons, Dragonkin, Giants, Humanoids and Undead.
  • Burden of Guilt

    Burden of Guilt

    Your Judgment hits fill your target with doubt and remorse, reducing movement speed by 50% for 12 sec.
  • 45
  • Selfless Healer

    Selfless Healer

    Your successful Judgments reduce the cast time of your next Flash of Light by 50% per stack and improves its effectiveness by 50% per stack when used to heal others. Stacks up to 2 times.
  • Eternal Flame

    Eternal Flame

    40 yd range 1 Holy Power
    Instant cast
    Consumes all Holy Power to place a protective Holy flame on a friendly target, which heals them for 2404 per charge of Holy Power every 3 sec for 30 sec.

    Can be active only on one target at a time.
  • Sacred Shield

    Sacred Shield

    40 yd range 3 Holy Power
    Instant
    Protects the target with a shield of Holy Light for 30 sec, which increases the critical chance of your Word of Glory on the target by 30%. The shield also absorbs 5,353 damage when the target takes damage, but no more than once every 6 sec.

    Can be active only on one target at a time.
  • 60
  • Hand of Purity

    Hand of Purity

    30 yd range 7% of base mana
    1 min cooldown Instant cast
    Places a Hand on the friendly target, reducing the damage of harmful periodic effects by 70% for 6 sec. Players may only have one Hand on them per Paladin at any one time.
  • Unbreakable Spirit

    Unbreakable Spirit

    When your Divine Shield, Divine Protection or Lay on Hands are on cooldown, spending Holy Power will reduce the remaining cooldown by 1% per Holy Power spent, up to a maximum of 50% reduction.
  • Clemency

    Clemency

    5 min cooldown Instant
    When activated, immediately finishes the cooldown on your Hand of Freedom, Hand of Protection, Hand of Sacrifice and Hand of Salvation.
  • 75
  • Holy Avenger

    Holy Avenger

    Summoning your Guardian of Ancient Kings also imbues you with the power of a Holy Avenger.

    Holy Avenger - your next 5 abilities that consume Holy Power will not consume Holy Power and cast as if 3 Holy Power were consumed. Lasts for the duration of Guardian of Ancient Kings.
  • Sanctified Wrath

    Sanctified Wrath

    You gain more frequent access to one of your abilities during Avenging Wrath.

    Holy
    Holy Shock has no cooldown.

    Protection
    Judgment has no cooldown.

    Retribution
    Hammer of Wrath has no cooldown.
  • Divine Purpose

    Divine Purpose

    Abilities that cost Holy Power have a 15% chance to cause the Divine Purpose effect.

    Divine Purpose - Your next Holy Power ability will consume no Holy Power and cast as if 3 Holy Power were consumed.
  • 90
  • Holy Prism

    Holy Prism

    40 yd range 8% of base mana
    20 sec cooldown Instant cast
    Sends a beam of light toward a target, turning them into a prism for Holy energy.

    If an enemy is the prism, they take 1,581 Holy damage and radiate 1,170 healing to 5 nearby allies within 10 yards.

    If an ally is the prism, they are healed for 3,509 and radiate 527 Holy damage to 5 nearby enemies within 10 yards.
  • Light's Hammer

    Light's Hammer

    30 yd range
    1 min cooldown Instant
    Hurl a Light-infused hammer into the ground, where it will blast a 10 yard area with Holy magic for 15 sec. Allies within the area are healed for 6 every 2 sec while enemies take 6 Holy damage every 2 sec.
  • Execution Sentence

    Execution Sentence

    40 yd range
    1 min cooldown Instant
    A hammer slowly falls from the sky, causing increasing Holy damage to the designated target for the next 10 seconds and culminating in a final burst of damage.

    Stay of Execution
    If used on friendly targets, the falling hammer heals the target for the next 10 seconds and culminating in a final burst of healing.
Spells: All | Class | Spec
1 Parry (Passive)

Parry

Required Level 1
Gives a chance to parry enemy melee attacks.
1 Armor Skills (Passive)

Armor Skills

Paladins can wear cloth, leather and mail armor and use shields. At level 40, they can also wear plate armor.
1 Weapon Skills (Passive)

Weapon Skills

Paladins can use the following weapons:

Axes
Maces
Polearms
Swords
1 Crusader Strike

Crusader Strike

Required Level 1
Melee Range 11% of base mana
4.5 sec cooldown Instant cast
Requires Melee Weapon
An instant strike that causes 100% weapon damage.
3 Seal of Command

Seal of Command

Required Level 3
16% of base mana
Instant cast
Fills the Paladin with Holy Light, causing melee attacks to deal 9 additional Holy damage.
5 Judgment

Judgment

Required Level 5
30 yd range 5% of base mana
6 sec cooldown Instant cast
A ranged attack that unleashes the energy of a Seal to cause 85 Holy damage.
7 Hammer of Justice

Hammer of Justice

Required Level 7
10 yd range 3% of base mana
1 min cooldown Instant cast
Stuns the target for 6 sec.
9 Word of Glory

Word of Glory

Required Level 9
40 yd range 1 Holy Power
1.5 sec cooldown Instant cast
Consumes all Holy Power to heal a friendly target for 3828 per charge of Holy Power.
10 Holy Shock

Holy Shock

Required Level 10
40 yd range 8% of base mana
6 sec cooldown Instant cast
Blasts the target with Holy energy, causing 2,056 Holy damage to an enemy, or 5,248 healing to an ally, and grants a charge of Holy Power.
10 Holy Insight (Passive)

Holy Insight

Required Level 10
Increases your mana pool by 400%.
10 Meditation (Passive)

Meditation

Required Level 10
Allows 50% of your mana regeneration from Spirit to continue while in combat.
10 Avenger's Shield

Avenger's Shield

Required Level 10
30 yd range 7% of base mana
9 sec cooldown Instant cast
Hurls your shield at the enemy, dealing 3,276 Holy damage, silencing and interrupting spellcasting for 3 sec, and then jumping to additional nearby enemies. Affects 3 total targets.
10 Guarded by the Light (Passive)

Guarded by the Light

Required Level 10
Increases your total Stamina by 15%.

Reduces the chance you will be critically hit by melee attacks by 6%.

Increases your spell power by an amount equal to 100% of your Strength.

Grants 5% of maximum mana every 2 sec.

Word of Glory is no longer on the global cooldown.
10 Vengeance (Passive)

Vengeance

Required Level 10
Each time you take damage, you gain 5% of the damage taken as attack power, up to a maximum of 10% of your health.
10 Templar's Verdict

Templar's Verdict

Required Level 10
Melee Range 3 Holy Power
Instant cast
Requires Melee Weapon
A powerful weapon strike that consumes 3 charges of Holy Power to deal 165% weapon damage.
10 Sword of Light (Passive)

Sword of Light

Required Level 10
Increases the damage you deal with two-handed melee weapons by 25%.

Increases your spell power by an amount equal to 100% of your Strength.

Grants 5% of maximum mana every 2 sec.
12 Righteous Fury

Righteous Fury

Required Level 12
1.5 sec cooldown Instant cast
Increases your threat generation while active, making you a more effective tank.
13 Redemption

Redemption

Required Level 13
40 yd range 75% of base mana
10 sec cast
Brings a dead ally back to life with 35% of maximum health and mana. Cannot be cast when in combat.
14 Flash of Light

Flash of Light

Required Level 14
40 yd range 36% of base mana
1.5 sec cast
A quick, expensive heal that heals a friendly target for 9,420.
15 Reckoning

Reckoning

Required Level 15
30 yd range 3% of base mana
8 sec cooldown Instant
Taunts the target to attack you, but has no effect if the target is already attacking you.
16 Lay on Hands

Lay on Hands

Required Level 16
40 yd range
10 min cooldown Instant cast
Heals a friendly target for an amount equal to your maximum health.

Cannot be used on a target with Forbearance. Causes Forbearance for 1 min.
18 Divine Shield

Divine Shield

Required Level 18
5 min cooldown Instant cast
Protects you from all damage and spells for 8 sec, but reduces all damage you deal by 50%.

Cannot be used on a target with Forbearance. Causes Forbearance for 1 min.
20 Holy Wrath

Holy Wrath

Required Level 20
30 yd range 9% of base mana
1.5 sec cast
Sends bolts of power towards an enemy, causing 623 Holy damage divided among all enemies within 10 yds of the targeted enemy, preventing them from causing critical effects for the next 6 sec.
20 Hammer of the Righteous

Hammer of the Righteous

Required Level 20
Melee Range 11% of base mana
4.5 sec cooldown Instant cast
Requires Melee Weapon
Hammer the current target for 20% weapon damage, causing a wave of light that hits all targets within 8 yards for 991 Holy damage and and applying the Weakened Blows effect. Grants a charge of Holy Power.

{icon:ability_warrior_warcry:24} Weakened Blows
Demoralizes the target, reducing their physical damage dealt by 10% for 30 sec.
20 Hammer of the Righteous

Hammer of the Righteous

Required Level 20
Melee Range 11% of base mana
4.5 sec cooldown Instant cast
Requires Melee Weapon
Hammer the current target for 20% weapon damage, causing a wave of light that hits all targets within 8 yards for 991 Holy damage and and applying the Weakened Blows effect. Grants a charge of Holy Power.

{icon:ability_warrior_warcry:24} Weakened Blows
Demoralizes the target, reducing their physical damage dealt by 10% for 30 sec.
24 Seal of Truth

Seal of Truth

Required Level 24
16% of base mana
Instant cast
Fills the Paladin with Holy Light, causing melee attacks to deal 10% Holy weapon damage and apply Censure to the target.

Replaces Seal of Command.

Censure

Deals 25 additional Holy damage over 15 sec. Stacks up to 5 times.
26 Divine Protection

Divine Protection

Required Level 26
3% of base mana
1 min cooldown Instant cast
Reduces magical damage taken by 40% for 10 sec.
28 Judgments of the Pure (Passive)

Judgments of the Pure

Required Level 28
Your Judgment increases your mana regeneration from Spirit while in combat by 30% for 1 min.
28 Judgments of the Wise (Passive)

Judgments of the Wise

Required Level 28
Your Judgment hits grant one charge of Holy Power.
28 Judgments of the Bold (Passive)

Judgments of the Bold

Required Level 28
Your Judgment hits grant one charge of Holy Power and cause the Physical Vulnerability effect.

{icon:ability_deathknight_brittlebones:24} Physical Vulnerability
Weakens the constitution of an enemy target, increasing their physical damage taken by 4% for 30 sec.
30 Blessing of Kings

Blessing of Kings

Required Level 30
30 yd range 22% of base mana
Instant cast
Places a Blessing on the friendly target, increasing Strength, Agility, Stamina, and Intellect by 5%. If target is in your party or raid, all party and raid members will be affected. Players may only have one Blessing on them per Paladin at any one time.
32 Seal of Insight

Seal of Insight

Required Level 32
16% of base mana
Instant cast
Fills the Paladin with Holy Light, improving the Paladin's healing spells by 5% and giving melee attacks a chance to heal the Paladin for 34 and restore 4% of base mana.
33 Holy Light

Holy Light

Required Level 33
40 yd range 14% of base mana
2.5 sec cast
Heals a friendly target for 5,637.
33 Consecration

Consecration

Required Level 33
22% of base mana
9 sec cooldown Instant cast
Consecrates the land beneath you, causing 900 Holy damage over 9 sec to enemies who enter the area.
33 Supplication (Passive)

Supplication

Required Level 33
For 15 sec after you kill an enemy that yields experience or honor, your next Flash of Light heals for an additional 300%.
34 Cleanse

Cleanse

Required Level 34
40 yd range 16% of base mana
8 sec cooldown Instant cast
Cleanses a friendly target, removing all Poison and Disease effects.
34 Sacred Cleansing (Passive)

Sacred Cleansing

Required Level 34
Your Cleanse spell now also dispels Magic effects.
36 Rebuke

Rebuke

Required Level 36
Melee Range 11% of base mana
15 sec cooldown Instant
Interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.
38 Divine Storm

Divine Storm

Required Level 38
3 Holy Power
Instant cast
Requires Melee Weapon
An area attack that consumes 3 charges of Holy Power to cause 50% weapon damage to all enemies within 8 yards.
39 Beacon of Light

Beacon of Light

Required Level 39
60 yd range
10 sec cooldown Instant cast
The target becomes a Beacon of Light to all party and raid members within 60 yards.

Only one target can be the Beacon of Light at a time.

Beacon of Light
Your Word of Glory, Holy Shock, Flash of Light, Divine Light, and Light of Dawn will also heal the Beacon for 50% of the amount healed.

Holy Light will heal for 100% of the amount.
40 Shield of the Righteous

Shield of the Righteous

Required Level 40
Melee Range 3 Holy Power
1.5 sec cooldown Instant cast
Instantly slam the target with your shield, causing 3,817 Holy damage and blocking the next melee attack against you. In addition, increases the amount your shield blocks by an additional 25% for 6 sec.
40 Hammer of Wrath

Hammer of Wrath

Required Level 40
30 yd range 14% of base mana
6 sec cooldown Instant cast
Hurls a hammer that strikes an enemy for 4,172 Holy damage and generates a charge of Holy Power. Only usable on enemies that have 20% or less health or during Avenging Wrath.
42 Seal of Righteousness

Seal of Righteousness

Required Level 42
16% of base mana
Instant cast
Fills the Paladin with Holy Light, causing melee attacks to deal 10 additional Holy damage against all targets within 8 yards.
44 Heart of the Crusader (Passive)

Heart of the Crusader

Required Level 44
Increases your mounted speed by 20%. This does not stack with other movement speed increasing effects.
46 Divine Plea

Divine Plea

Required Level 46
2 min cooldown Instant cast
You gain 12% of your total mana over 9 sec, but the amount healed by your healing spells is reduced by 50%.
46 Exorcism

Exorcism

Required Level 46
30 yd range
20 sec cooldown Instant cast
Forcefully attempt to expel the evil from the target with a blast of Holy Light. Causes 9,573 Holy damage and generates a charge of Holy Power.
48 Hand of Protection

Hand of Protection

Required Level 48
30 yd range 7% of base mana
5 min cooldown Instant cast
Places a Hand on a party or raid member, protecting them from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Players may only have one Hand on them per Paladin at any one time.

Cannot be used on a target with Forbearance. Causes Forbearance for 1 min.
50 Infusion of Light (Passive)

Infusion of Light

Required Level 50
Your Holy Shock critical effects reduce the cast time of your next Flash of Light, Holy Light, Divine Light or Holy Radiance by 1.50 sec.
50 Plate Specialization (Passive)

Plate Specialization

Required Level 50
Increases your Intellect by 5% while wearing only Plate armor.
50 Grand Crusader (Passive)

Grand Crusader

Required Level 50
Your Crusader Strike and Hammer of the Righteous hits have a 40% chance of refreshing the cooldown on your next Avenger's Shield and causing it to generate a charge of Holy Power if used within 6 sec.
50 Plate Specialization (Passive)

Plate Specialization

Required Level 50
Increases your Stamina by 5% while wearing only Plate armor.
50 The Art of War (Passive)

The Art of War

Required Level 50
Your autoattacks have a 20% chance of resetting the cooldown of your Exorcism.
50 Plate Specialization (Passive)

Plate Specialization

Required Level 50
Increases your Strength by 5% while wearing only Plate armor.
52 Hand of Freedom

Hand of Freedom

Required Level 52
30 yd range 7% of base mana
25 sec cooldown Instant cast
Places a Hand on the friendly target, granting immunity to movement impairing effects for 6 sec. Players may only have one Hand on them per Paladin at any one time.
56 Divine Light

Divine Light

Required Level 56
40 yd range 35% of base mana
2.5 sec cast
A large heal that heals a friendly target for 15,032. Good for periods of heavy damage.
56 Sanctity of Battle (Passive)

Sanctity of Battle

Required Level 56
Haste effects lower the cooldown and global cooldown of your Judgment, Hammer of Wrath, Crusader Strike and Hammer of the Righteous.
60 Devotion Aura

Devotion Aura

Required Level 60
2 min cooldown Instant cast
Inspire all party and raid members within 40 yards, granting them immunity to Silence and Interrupt effects and reducing all Fire, Frost and Shadow damage taken by 20%. Lasts 6 sec.
60 Sanctuary (Passive)

Sanctuary

Required Level 60
Decreases damage taken by 10% and increases armor value from items by 10%.
60 Crusader's Zeal (Passive)

Crusader's Zeal

Required Level 60
Your autoattacks have a 20% chance to increase your attack speed by 25% for your next 3 melee swings.
64 Tower of Radiance (Passive)

Tower of Radiance

Required Level 64
Healing the target of your Beacon of Light with Flash of Light or Divine Light has a 100% chance to generate a charge of Holy Power.
66 Hand of Salvation

Hand of Salvation

Required Level 66
30 yd range 6% of base mana
2 min cooldown Instant cast
Places a Hand on the party or raid member, reducing their total threat by 2% every 1 sec for 10 sec. Players may only have one Hand on them per Paladin at any one time.
70 Light of Dawn

Light of Dawn

Required Level 70
1 Holy Power
Instant cast
Consumes all Holy Power to send a wave of healing energy before you, healing up to 6 of the most injured targets in your party or raid within a 30 yard frontal cone for 835 per charge of Holy Power.
70 Ardent Defender

Ardent Defender

Required Level 70
3 min cooldown Instant
Reduce damage taken by 20% for 10 sec. While Ardent Defender is active, the next attack that would otherwise kill you will instead cause you to be healed for 15% of your maximum health.
70 Seal of Justice

Seal of Justice

Required Level 70
14% of base mana
Instant cast
Fills the Paladin with Holy Light, causing melee attacks to deal 4 additional Holy damage and reduce the target's movement speed by 50% for 5 sec.
72 Avenging Wrath

Avenging Wrath

Required Level 72
3 min cooldown Instant cast
Increases all damage and healing caused by 20% for 20 sec.
80 Hand of Sacrifice

Hand of Sacrifice

Required Level 80
30 yd range 7% of base mana
2 min cooldown Instant cast
Places a Hand on a party or raid member, transferring 30% damage taken to the Paladin. Lasts 12 sec or until the Paladin has transferred 100% of their maximum health. Players may only have one Hand on them per Paladin at any one time.
80 Mastery: Illuminated Healing (Passive)

Illuminated Healing

Required Level 80
Your direct healing spells also place an absorb shield on your target for 12% of the amount healed lasting 15 sec. Each point of Mastery increases the absorb amount by an additional 1.50%.
80 Mastery: Divine Bulwark (Passive)

Divine Bulwark

Required Level 80
Increases your chance to block melee attacks by 18%. Each point of Mastery increases block chance by an additional 2.25%.
80 Mastery: Hand of Light (Passive)

Hand of Light

Required Level 80
Your Crusader Strike, Hammer of the Righteous, Templar's Verdict and Divine Storm deal 17% additional damage as Holy damage. Each point of Mastery increases the damage by an additional 2.1%.
81 Blessing of Might

Blessing of Might

Required Level 81
30 yd range 22% of base mana
Instant cast
Places a Blessing on the friendly target, increasing mastery by 5. If target is in your party or raid, all party and raid members will be affected. Players may only have one Blessing on them per Paladin at any one time.
81 Inquisition

Inquisition

Required Level 81
1 Holy Power
Instant cast
Consumes all Holy Power to increase your Holy Damage by 30%. Lasts 10 sec per charge of Holy Power consumed.
83 Holy Radiance

Holy Radiance

Required Level 83
40 yd range 35% of base mana
2.5 sec cast
Imbues a friendly target with radiant energy, healing that target and all allies within 10 yards for 3,414 and another 632 every 1 sec for 3 sec and grants a charge of Holy Power. Healing effectiveness diminishes for each player target beyond 6.
85 Boundless Conviction (Passive)

Boundless Conviction

Required Level 85
You may store an additional 2 Holy Power beyond the maximum of 3. No ability ever consumes more than 3 Holy Power.
85 Guardian of Ancient Kings

Guardian of Ancient Kings

Required Level 85
30 yd range
3 min cooldown Instant cast
Summons a Guardian of Ancient Kings to help you heal for 30 sec.

The Guardian of Ancient Kings will heal the target of your next 5 single-target heals, and nearby friendly targets for 10% of the amount healed.
85 Guardian of Ancient Kings

Guardian of Ancient Kings

Required Level 85
30 yd range
3 min cooldown Instant cast
Summons a Guardian of Ancient Kings to protect you for 12 sec.

The Guardian of Ancient Kings reduces damage taken by 50%.
85 Guardian of Ancient Kings

Guardian of Ancient Kings

Required Level 85
30 yd range
3 min cooldown Instant cast
Summons a Guardian of Ancient Kings to help you deal damage for 30 sec.

The Guardian of Ancient Kings will attack your current enemy. Both your attacks and the attacks of the Guardian will infuse you with Ancient Power that is unleashed as Ancient Fury when the Guardian departs.
87 Blinding Light

Blinding Light

Required Level 87
23% of base mana
3 min cooldown Instant cast
Emits a dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec.

Paladin

Required Level 1

Talents

Select one talent per tier. Talents are no longer tied to a specialization.
  • 15
  • Speed of Light

    Speed of Light

    3% of base mana
    1 min cooldown Instant
    Increases your movement speed by 60% for 6 sec. In addition:

    Holy
    Reduces damage taken by 20% for 12 sec.

    Protection
    Increases damage done by 10% for 12 sec.

    Retribution
    Radiates 1000 healing to allies within 10 yards for 12 sec.
  • Long Arm of the Law

    Long Arm of the Law

    A successful Judgment increases your movement speed by 45% for 3 sec.
  • Pursuit of Justice

    Pursuit of Justice

    You gain 10% movement speed at all times, plus an additional 10% movement speed for each current chage of Holy Power.
  • 30
  • Fist of Justice

    Fist of Justice

    20 yd range 3% of base mana
    30 sec cooldown Instant cast
    Stuns the target for 6 sec.

    Replaces Hammer of Justice.
  • Repentance

    Repentance

    30 yd range 10% of base mana
    1.5 sec cast
    Puts the enemy target in a state of meditation, incapacitating them for up to 1 min. Any damage from sources other than Censure will awaken the target. Usable against Demons, Dragonkin, Giants, Humanoids and Undead.
  • Burden of Guilt

    Burden of Guilt

    Your Judgment hits fill your target with doubt and remorse, reducing movement speed by 50% for 12 sec.
  • 45
  • Blessed Life

    Blessed Life

    You have a 100% chance to gain a charge of Holy Power whenever you take direct damage or are stunned, feared or immobilized. This effect cannot occur more than once every 8 seconds.
  • Sacred Shield

    Sacred Shield

    When reduced below 30% health, you gain the Sacred Shield effect. The Sacred Shield absorbs 161 damage and increases healing received by 20%. Lasts 15 sec. This effect cannot occur more than once every 60 sec.
  • Ardent Defender

    Ardent Defender

    3 min cooldown Instant
    Reduce damage taken by 20% for 10 sec. While Ardent Defender is active, the next attack that would otherwise kill you will instead cause you to be healed for 15% of your maximum health.
  • 60
  • Selfless Healer

    Selfless Healer

    Your successful Judgments reduce the mana cost of your next Flash of Light by 50% and improve its effectiveness by 50% when used to heal others. Stacks up to 2 times.
  • Eternal Glory

    Eternal Glory

    Your Word of Glory and Light of Dawn have a 30% chance not to consume Holy Power.
  • Holy Shield

    Holy Shield

    40 yd range 1 Holy Power
    Instant
    Shields a friendly target, absorbing 2284 damage per charge of Holy Power for 10 sec.
  • 75
  • Veneration

    Veneration

    Your Consecration causes the Veneration effect on party or raid members within its area.

    Veneration - you are immune to movement impairing effects for 6 sec.
  • Acts of Sacrifice

    Acts of Sacrifice

    Reduces the cooldown by 20% and mana cost by 20% of your Hand of Freedom, Hand of Protection and Hand of Sacrifice.

    In addition, your Cleanse will remove one movement impairing effect if cast on yourself.
  • Clemency

    Clemency

    5 min cooldown Instant
    When activated, immediately finishes the cooldown on your Hand of Freedom, Hand of Protection and Hand of Sacrifice.
  • 90
  • Holy Avenger

    Holy Avenger

    Summoning your Guardian of Ancient Kings also imbues you with the power of a Holy Avenger.

    Holy Avenger - your next 5 abilities that consume Holy Power will not consume Holy Power and cast as if 3 Holy Power were consumed. Lasts for the duration of Guardian of Ancient Kings.
  • Sanctified Wrath

    Sanctified Wrath

    You gain more frequent access to one of your abilities during Avenging Wrath.

    Holy
    Holy Shock has no cooldown.

    Protection
    Judgment has no cooldown.

    Retribution
    Hammer of Wrath has no cooldown.
  • Divine Purpose

    Divine Purpose

    Abilities that cost Holy Power have a 15% chance to cause the Divine Purpose effect.

    Divine Purpose - Your next Holy Power ability will consume no Holy Power and to cast as if 3 Holy Power were consumed.
Spells: All | Class | Spec
1 Armor Skills (Passive)

Armor Skills

Paladins can wear cloth, leather and mail armor and use shields. At level 40, they can also wear plate armor.
1 Weapon Skills (Passive)

Weapon Skills

Paladins can use the following weapons:

Axes
Maces
Polearms
Swords
1 Crusader Strike

Crusader Strike

Required Level 1
Melee Range 11% of base mana
4.5 sec cooldown Instant cast
Requires Melee Weapon
An instant strike that causes 135% weapon damage.
3 Seal of Command

Seal of Command

Required Level 3
16% of base mana
Instant cast
Fills the Paladin with Holy Light, causing direct attacks to deal 16 additional Holy damage.
5 Judgment

Judgment

Required Level 5
30 yd range 5% of base mana
6 sec cooldown Instant cast
A ranged attack that unleashes the energy of a Seal to cause 58 Holy damage.
7 Hammer of Justice

Hammer of Justice

Required Level 7
10 yd range 3% of base mana
1 min cooldown Instant cast
Stuns the target for 6 sec.
9 Word of Glory

Word of Glory

Required Level 9
40 yd range 1 Holy Power
Instant cast
Consumes all Holy Power to heal a friendly target for 2417 per charge of Holy Power.
10 Holy Shock

Holy Shock

Required Level 10
20 yd range 8% of base mana
6 sec cooldown Instant cast
Blasts the target with Holy energy, causing 1731 Holy damage to an enemy, or 3088 healing to an ally, and grants a charge of Holy Power.
10 Walk in the Light (Passive)

Walk in the Light

Required Level 10
Increases the effectiveness of your healing spells by 10% and the effectiveness of your Word of Glory by 30%.
10 Avenger's Shield

Avenger's Shield

Required Level 10
30 yd range 7% of base mana
15 sec cooldown Instant cast
Hurls your shield at the enemy, dealing 3586 Holy damage, silencing and interrupting spellcasting for 3 sec, and then jumping to additional nearby enemies. Affects 3 total targets.
10 Touched by the Light (Passive)

Touched by the Light

Required Level 10
Increases your total Stamina by 15%.

Reduces the chance you will be critically hit by melee attacks by 6%.

Increases your spell power by an amount equal to 60% of your Strength.

Increases your chance to hit with spells by 8%.

Increases your mana regeneration by 10%.
10 Vengeance (Passive)

Vengeance

Required Level 10
Each time you take damage, you gain 5% of the damage taken as attack power, up to a maximum of 10% of your health.
10 Templar's Verdict

Templar's Verdict

Required Level 10
Melee Range 3 Holy Power
Instant cast
Requires Melee Weapon
A powerful weapon strike that consumes 3 charges of Holy Power to deal 200% weapon damage.
10 Sheath of Light (Passive)

Sheath of Light

Required Level 10
Increases the damage you deal with two-handed melee weapons by 25%.

Increases your spell power by an amount equal to 30% of your attack power.

Increases your chance to hit with spells by 8%.

Increases your mana regeneration by 10%.
12 Righteous Fury

Righteous Fury

Required Level 12
Instant cast
Increases your threat generation while active, making you a more effective tank.
13 Redemption

Redemption

Required Level 13
40 yd range 75% of base mana
10 sec cast
Brings a dead ally back to life with 35% of maximum health and mana. Cannot be cast when in combat.
14 Flash of Light

Flash of Light

Required Level 14
40 yd range 36% of base mana
1.5 sec cast
A quick, expensive heal that heals a friendly target for 8290.
15 Reckoning

Reckoning

Required Level 15
30 yd range 3% of base mana
8 sec cooldown Instant
Taunts the target to attack you, but has no effect if the target is already attacking you.
16 Lay on Hands

Lay on Hands

Required Level 16
40 yd range
10 min cooldown Instant cast
Heals a friendly target for an amount equal to your maximum health.

Cannot be used on a target with Forbearance. Causes Forbearance for 1 min.
18 Divine Shield

Divine Shield

Required Level 18
5 min cooldown Instant cast
Protects you from all damage and spells for 8 sec, but reduces all damage you deal by 50%.

Cannot be used on a target with Forbearance. Causes Forbearance for 1 min.
20 Holy Wrath

Holy Wrath

Required Level 20
9% of base mana
1.5 sec cast
Sends bolts of power in all directions, causing 2831 Holy damage divided among all targets within 10 yds and prevents targets from causing critical effects for the next 6 sec.
20 Hammer of the Righteous

Hammer of the Righteous

Required Level 20
Melee Range 11% of base mana
4.5 sec cooldown Instant cast
Requires Melee Weapon
Hammer the current target for 30% weapon damage, causing a wave of light that hits all targets within 8 yards for 834 Holy damage and reduces their physical damage done by 10% for 30 sec. Grants a charge of Holy Power.
20 Hammer of the Righteous

Hammer of the Righteous

Required Level 20
Melee Range 11% of base mana
4.5 sec cooldown Instant cast
Requires Melee Weapon
Hammer the current target for 30% weapon damage, causing a wave of light that hits all targets within 8 yards for 834 Holy damage and reduces their physical damage done by 10% for 30 sec. Grants a charge of Holy Power.
22 Supplication (Passive)

Supplication

Required Level 22
For 15 sec after you kill an enemy that yields experience or honor, your next Flash of Light heals for an additional 300%.
24 Consecration

Consecration

Required Level 24
64% of base mana
30 sec cooldown Instant cast
Consecrates the land beneath the Paladin, doing 990 Holy damage over 10 sec to enemies who enter the area.
26 Seal of Truth

Seal of Truth

Required Level 26
16% of base mana
Instant cast
Fills the Paladin with Holy Light, causing direct attacks to Censure the target.

Replaces Seal of Command.

Censure

Deals 15 additional Holy damage over 15 sec. Stacks up to 5 times, at which point each of the Paladin's attacks also deals 15% weapon damage as additional Holy damage.
28 Divine Protection

Divine Protection

Required Level 28
3% of base mana
1 min cooldown Instant cast
Reduces magical damage taken by 40% for 10 sec.
30 Judgments of the Pure (Passive)

Judgments of the Pure

Required Level 30
Your Judgment increases your mana regeneration from Spirit while in combat by 30% for 1 min.
30 Judgments of the Wise (Passive)

Judgments of the Wise

Required Level 30
Your Judgment hits grant one charge of Holy Power.
30 Judgments of the Bold (Passive)

Judgments of the Bold

Required Level 30
Your Judgment hits grant one charge of Holy Power and increase the physical damage taken by your target by 4% for 12 sec.
32 Blessing of Kings

Blessing of Kings

Required Level 32
30 yd range 22% of base mana
Instant cast
Places a Blessing on the friendly target, increasing Strength, Agility, Stamina, and Intellect by 5%. If target is in your party or raid, all party and raid members will be affected. Players may only have one Blessing on them per Paladin at any one time.
32 Holy Light

Holy Light

Required Level 32
40 yd range 14% of base mana
2.5 sec cast
Heals a friendly target for 4961.
33 Seal of Insight

Seal of Insight

Required Level 33
16% of base mana
Instant cast
Fills the Paladin with Holy Light, improving the Paladin's healing spells by 5% and giving direct attacks a chance to heal the Paladin for 37 and restore 4% of base mana.
34 Cleanse

Cleanse

Required Level 34
40 yd range 16% of base mana
Instant cast
Cleanses a friendly target, removing 1 Poison effect and 1 Disease effect.
34 Sacred Cleansing (Passive)

Sacred Cleansing

Required Level 34
Your Cleanse spell now also dispels 1 Magic effect.
34 Crusader's Zeal (Passive)

Crusader's Zeal

Required Level 34
Your normal melee attacks have a chance to increase your attack speed by 25% for your next 3 melee swings.
36 Rebuke

Rebuke

Required Level 36
Melee Range 11% of base mana
10 sec cooldown Instant
Interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.
38 Divine Storm

Divine Storm

Required Level 38
3 Holy Power
Instant cast
Requires Melee Weapon
An area attack that consumes 3 charges of Holy Power to cause 100% weapon damage to all enemies within 8 yards.
39 Beacon of Light

Beacon of Light

Required Level 39
60 yd range 6% of base mana
Instant cast
The target becomes a Beacon of Light to all targets within a 60 yard radius. Your Word of Glory, Holy Shock, Flash of Light, Divine Light and Light of Dawn will also heal the Beacon for 50% of the amount healed. Holy Light will heal for 100% of the amount. Only one target can be the Beacon of Light at a time. Lasts 5 min.
40 Shield of the Righteous

Shield of the Righteous

Required Level 40
Melee Range 3 Holy Power
Instant cast
Slam the target with your shield, causing 4170 Holy damage and blocking the next melee attack against you. In addition, increases the amount your shield blocks by an additional 25% for 6 sec.
40 Hammer of Wrath

Hammer of Wrath

Required Level 40
30 yd range 14% of base mana
6 sec cooldown Instant cast
Hurls a hammer that strikes an enemy for 4588 Holy damage and generates a charge of Holy Power. Only usable on enemies that have 20% or less health or during Avenging Wrath.
42 Seal of Righteousness

Seal of Righteousness

Required Level 42
16% of base mana
Instant cast
Fills the Paladin with Holy Light, causing direct attacks to deal 16 additional Holy damage against all targets within melee range.
44 Heart of the Crusader (Passive)

Heart of the Crusader

Required Level 44
Increases your mounted speed by 20%. This does not stack with other movement speed increasing effects.
46 Turn Evil

Turn Evil

Required Level 46
20 yd range 10% of base mana
1.5 sec cast
The power of the Light compels an undead or demon target to flee for up to 20 sec. Only one target can be turned at a time.
46 Divine Plea

Divine Plea

Required Level 46
2 min cooldown Instant cast
You gain 12% of your total mana over 9 sec, but the amount healed by your healing spells is reduced by 50%.
46 Seal of Justice

Seal of Justice

Required Level 46
14% of base mana
Instant cast
Fills the Paladin with Holy Light, causing direct attacks to reduce the target's movement speed by 50% for 5 sec and deal 7 additional Holy damage.
48 Hand of Protection

Hand of Protection

Required Level 48
30 yd range 7% of base mana
5 min cooldown Instant cast
Places a Hand on a party or raid member, protecting them from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Players may only have one Hand on them per Paladin at any one time.

Cannot be used on a target with Forbearance. Causes Forbearance for 1 min.
50 Infusion of Light (Passive)

Infusion of Light

Required Level 50
Your Holy Shock critical effects reduce the cast time of your next Flash of Light, Holy Light, Divine Light or Holy Radiance by 1.50 sec.
50 Plate Specialization (Passive)

Plate Specialization

Required Level 50
Increases your Intellect by 5% while wearing only Plate armor.
50 Grand Crusader (Passive)

Grand Crusader

Required Level 50
Your Crusader Strike hits have a 20% chance of refreshing the cooldown on your next Avenger's Shield and causing it to generate a charge of Holy Power if used within 6 sec.
50 Plate Specialization (Passive)

Plate Specialization

Required Level 50
Increases your Stamina by 5% while wearing only Plate armor.
50 Exorcism

Exorcism

Required Level 50
30 yd range
Instant cast
Causes 3166 Holy damage to an enemy target and generates a charge of Holy Power.

Your autoattacks have a 20% chance to activate Exorcism.
50 Plate Specialization (Passive)

Plate Specialization

Required Level 50
Increases your Strength by 5% while wearing only Plate armor.
52 Hand of Freedom

Hand of Freedom

Required Level 52
30 yd range 7% of base mana
25 sec cooldown Instant cast
Places a Hand on the friendly target, granting immunity to movement impairing effects for 6 sec. Players may only have one Hand on them per Paladin at any one time.
56 Divine Light

Divine Light

Required Level 56
40 yd range 35% of base mana
2.5 sec cast
A large heal that heals a friendly target for 13230. Good for periods of heavy damage.
56 Sanctity of Battle (Passive)

Sanctity of Battle

Required Level 56
Haste effects lower the cooldown and global cooldown of your Judgment, Crusader Strike and Hammer of the Righteous.
60 Devotion Aura

Devotion Aura

Required Level 60
2 min cooldown Instant
Inspire all party and raid members within 40 yards, granting them immunity to Silence and Interrupt effects and reducing all Fire, Frost and Shadow damage by 20%. Lasts 6 sec.
60 Sanctuary (Passive)

Sanctuary

Required Level 60
Increases your armor value from items by 10%.
64 Tower of Radiance (Passive)

Tower of Radiance

Required Level 64
Healing the target of your Beacon of Light with Flash of Light or Divine Light has a 100% chance to generate a charge of Holy Power.
70 Light of Dawn

Light of Dawn

Required Level 70
1 Holy Power
Instant cast
Consumes all Holy Power to send a wave of healing energy before you, healing up to 6 of the most injured targets in your party or raid within a 30 yard frontal cone for 734 per charge of Holy Power.
72 Avenging Wrath

Avenging Wrath

Required Level 72
3 min cooldown Instant cast
Increases all damage and healing caused by 20% for 20 sec.
80 Hand of Sacrifice

Hand of Sacrifice

Required Level 87
30 yd range 7% of base mana
2 min cooldown Instant cast
Places a Hand on a party or raid member, transferring 30% damage taken to the Paladin. Lasts 12 sec or until the Paladin has transferred 100% of their maximum health. Players may only have one Hand on them per Paladin at any one time.
80 Mastery: Illuminated Healing (Passive)

Illuminated Healing

Required Level 80
Your direct healing spells also place an absorb shield on your target for 12% of the amount healed lasting 15 sec. Each point of Mastery increases the absorb amount by an additional 1.50%.
80 Mastery: Divine Bulwark (Passive)

Divine Bulwark

Required Level 80
Increases your chance to block melee attacks by 18%. Each point of Mastery increases block chance by an additional 2.25%.
80 Mastery: Hand of Light (Passive)

Hand of Light

Required Level 80
Your Crusader Strike, Hammer of the Righteous, Templar's Verdict and Divine Storm deal 17% additional damage as Holy damage. Each point of Mastery increases the damage by an additional 2.1%.
81 Blessing of Might

Blessing of Might

Required Level 81
30 yd range 22% of base mana
Instant cast
Places a Blessing on the friendly target, increasing mastery by 5. If target is in your party or raid, all party and raid members will be affected. Players may only have one Blessing on them per Paladin at any one time.
81 Inquisition

Inquisition

Required Level 81
1 Holy Power
Instant cast
Consumes all Holy Power to increase your Holy Damage by 30%. Lasts 10 sec per charge of Holy Power consumed.
83 Holy Radiance

Holy Radiance

Required Level 83
40 yd range 35% of base mana
3 sec cast
Imbues a friendly target with radiant energy, healing that target and all allies within 10 yards for 3276 and another 556 every 1 sec for 3 sec. Healing effectiveness diminishes for each player target beyond 6.
85 Guardian of Ancient Kings

Guardian of Ancient Kings

Required Level 85
30 yd range
5 min cooldown Instant cast
Summons a Guardian of Ancient Kings to help you heal for 30 sec. The Guardian of Ancient Kings will heal the target of your next 5 single-target heals, and nearby friendly targets for 10% of the amount healed.
85 Guardian of Ancient Kings

Guardian of Ancient Kings

Required Level 85
30 yd range
3 min cooldown Instant cast
Summons a Guardian of Ancient Kings to protect you for 12 sec. The Guardian of Ancient Kings reduces damge you take by 50%.
85 Guardian of Ancient Kings

Guardian of Ancient Kings

Required Level 85
30 yd range
5 min cooldown Instant cast
Summons a Guardian of Ancient Kings to help you deal damage for 30 sec. The Guardian of Ancient Kings will attack your current enemy. Both your attacks and the attacks of the Guardian will infuse you with Ancient Power that is unleashed as Ancient Fury when the Guardian departs.
87 Blinding Light

Blinding Light

Required Level 87
23% of base mana
3 min cooldown Instant cast
Emits a dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec.