Warrior

Required Level 1

Talents

Select one talent per tier. Talents are no longer tied to a specialization.
  • 15
  • Juggernaut

    Juggernaut

    You can Charge every 12 sec instead of every 20 sec.
  • Double Time (NYI)

    Double Time (NYI)

    You can use Charge twice before incurring its cooldown.
  • Warbringer

    Warbringer

    Your Charge also knocks a target to the ground and stuns it for 3 sec.
  • 30
  • Enraged Regeneration

    Enraged Regeneration

    2 min cooldown Instant
    Instantly heals you for 15% of your total health, and an additional 15% over 15 sec.

    Can only be used while Enraged. Can be used while stunned.
  • Second Wind

    Second Wind

    Whenever you are struck by a Stun or Immobilize effect, you generate 20 Rage over 10 sec.

    Whenever you take direct damage, you have a 10% chance to regenerate 10% of your total health over 10 sec.
  • Impending Victory

    Impending Victory

    Melee Range
    30 sec cooldown Instant
    Instantly attack the target causing 31 damage and healing you for 10% of your maximum health.

    If used within 20 sec after you kill an enemy that yields experience or honor, heals for 20% of your maximum health.

    Replaces Victory Rush.
  • 45
  • Staggering Shout

    Staggering Shout

    40 sec cooldown Instant
    Causes all enemies within 20 yards that are snared to become rooted for 5 sec.
  • Piercing Howl

    Piercing Howl

    10 Rage
    Instant
    Frightens all enemies within 20 yards, reducing their movement speed by 50% for 6 sec.
  • Disrupting Shout

    Disrupting Shout

    40 sec cooldown Instant
    Interrupts all spellcasting within 10 yards and prevents any spell in that school from being cast for 4 sec.
  • 60
  • Bladestorm

    Bladestorm

    1.5 min cooldown Instant
    Requires Melee Weapon
    You become a whirling storm of destructive force, striking all targets within 8 yards for 75% weapon damage every 1 sec for 6 sec.

    During a Bladestorm, you are immune to movement impairing and loss of control effects, but can be Disarmed, and you can only perform shout abilities.
  • Shockwave

    Shockwave

    20 sec cooldown Instant
    Sends a wave of force in front of you, causing 40 damage and stunning all enemy targets within 10 yards in a frontal cone for 4 sec.
  • Avatar

    Avatar

    1 min cooldown Instant
    You transform into an unstoppable colossus for 10 sec, which increases your damage dealt by 20% and causes your attacks to generate extra rage.

    While transformed you are immune to movement impairing effects.
  • 75
  • Mass Spell Reflection

    Mass Spell Reflection

    Your Spell Reflection protects you from an additional spell and protects party and raid members within 20 yards from a single spell for 5 sec.
  • Safeguard

    Safeguard

    25 yd range
    30 sec cooldown Instant
    Run at high speed towards a party or raid member, removing all movement effects upon you, intercepting the next melee or ranged attack made against them and reducing their damage taken by 20% for 6 sec.

    Replaces Intervene.
  • Vigilance

    Vigilance

    40 yd range
    2 min cooldown Instant
    Focus your protective gaze on a party or raid member, transfering 30% of damage taken to you for 12 sec.

    During the duration of Vigilance, your Taunt has no cooldown and attacks against the target cause you to become Enraged for 6 sec.
  • 90
  • Deadly Calm

    Deadly Calm

    1 min cooldown Instant
    You enter a battle trance, causing your next 3 Heroic Strike or Cleave attacks to cost no rage and cause 50% extra damage. Lasts 15 sec.
  • Bloodbath

    Bloodbath

    1 min cooldown Instant
    You carve up your opponent with your weapons. For the next 12 sec, your special attacks cause the target to bleed for an additional 30% damage over 6 sec.
  • Storm Bolt

    Storm Bolt

    30 yd range
    30 sec cooldown Instant
    Requires Melee Weapon
    Hurl your weapon at an enemy causing 50% weapon damage and stunning the target for 3 sec. Deals an additional 300% weapon damage to targets that are permanently immune to stuns.

    Replaces Heroic Throw.
Spells: All | Class | Spec
1 Parry (Passive)

Parry

Required Level 1
Gives a chance to parry enemy melee attacks.
1 Armor Skills (Passive)

Armor Skills

Warriors can wear cloth, leather and mail armor and use shields. At level 40, they can also wear plate armor.
1 Weapon Skills (Passive)

Weapon Skills

Warriors can use the following weapons:

Axes
Daggers
Fist Weapons
Maces
Polearms
Staves
Swords
1 Heroic Strike

Heroic Strike

Required Level 1
Melee Range 30 Rage
1.5 sec cooldown Instant
Requires Melee Weapon
An attack that instantly deals 100% weapon damage. A good attack for moments of excess rage.
1 Battle Stance

Battle Stance

Required Level 1
1.5 sec cooldown Instant
An aggressive combat stance. Increases damage done by 10%.
3 Charge

Charge

Required Level 3
8-25 yd range
20 sec cooldown Instant
Charge to an enemy, stunning it for 1.50 sec. Generates 20 Rage.
5 Victory Rush

Victory Rush

Required Level 5
Melee Range
Instant
Instantly attack the target, causing 31 damage and healing you for 20% of your maximum health.

Can only be used within 20 sec after you kill an enemy that yields experience or honor.
7 Execute

Execute

Required Level 7
Melee Range 30 Rage
Instant
Requires Melee Weapon
Attempt to finish off a wounded foe, causing 4673 physical damage. Only usable on enemies that have less than 20% health.
9 Defensive Stance

Defensive Stance

Required Level 9
1.5 sec cooldown Instant
A defensive combat stance. Decreases damage taken by 10%. Significantly increases threat generation.
10 Mortal Strike

Mortal Strike

Required Level 10
Melee Range
6 sec cooldown Instant
Requires Melee Weapon
A vicious strike that deals 110% weapon damage plus 625 and causes Mortal Wounds on the target.

Generates 10 Rage.

{icon:ability_criticalstrike:24} Mortal Wounds
Grievously wounds the target, reducing the effectiveness of any healing received for 10 sec.
10 Seasoned Soldier (Passive)

Seasoned Soldier

Required Level 10
Increases the damage you deal with two-handed melee weapons by 20%.
10 Bloodthirst

Bloodthirst

Required Level 10
Melee Range
6 sec cooldown Instant
Requires Melee Weapon
Instantly attack the target causing 55 damage and restoring 1% of your health.

Generates 10 Rage.
10 Crazed Berserker (Passive)

Crazed Berserker

Required Level 10
You are a master of dual-wield combat, and can equip one-hand and off-hand weapons in your off-hand.

Your autoattacks do an additional 40% damage, and your off-hand attacks do an additional 25% damage.
10 Shield Slam

Shield Slam

Required Level 10
Melee Range
6 sec cooldown Instant
Slam the target with your shield, causing 2,016 damage.

Generates 10 Rage.
10 Unwavering Sentinel (Passive)

Unwavering Sentinel

Required Level 10
Increases your total Stamina by 15%.

Reduces the chance you will be critically hit by melee attacks by 6%.
10 Vengeance (Passive)

Vengeance

Required Level 10
Each time you take damage, you gain 5% of the damage taken as attack power, up to a maximum of 10% of your health.
12 Taunt

Taunt

Required Level 12
30 yd range
8 sec cooldown Instant
Taunts the target to attack you, but has no effect if the target is already attacking you.
14 Enrage (Passive)

Enrage

Required Level 14
Critical strikes with special abilities and critical blocks Enrage you, increasing the rage you generate from normal melee attacks by 25% for 6 sec.
16 Sunder Armor

Sunder Armor

Required Level 16
Melee Range 15 Rage
Instant
Requires Melee Weapon
Sunders the target, causing Weakened Armor.

{icon:ability_warrior_sunder:24} Weakened Armor
Weakens the armor of the target by 4% for 30 sec. Stacks up to 3 times.
18 Slam

Slam

Required Level 18
Melee Range 30 Rage
Instant
Requires Melee Weapon
Slams the opponent, causing 135% weapon damage plus 1177.
18 Wild Strike

Wild Strike

Required Level 18
Melee Range 30 Rage
Instant
Requires Melee Weapon
A quick strike with your off-hand weapon that deals 175% weapon damage plus 766 and causes Mortal Wounds on the target.

{icon:ability_criticalstrike:24} Mortal Wounds
Grievously wounds the target, reducing the effectiveness of any healing received for 10 sec.
18 Shield Block

Shield Block

Required Level 18
60 Rage
1.5 sec cooldown Instant
Raise your shield, blocking the next melee attack against you and increasing your block chance by 25% for 6 sec.

If your total chance to block exceeds 100%, your chance to critically block is increased by the excess.

Requires Shields.
20 Thunder Clap

Thunder Clap

Required Level 20
20 Rage
6 sec cooldown Instant
Blasts enemies within 8 yards for 325 damage and applies the Weakened Blows effect.

{icon:ability_warrior_warcry:24} Weakened Blows
Demoralizes the target, reducing their physical damage dealt by 10% for 30 sec.
22 Heroic Throw

Heroic Throw

Required Level 22
30 yd range
30 sec cooldown Instant
Requires Melee Weapon
Throw your weapon at the enemy, causing 50% weapon damage.
24 Pummel

Pummel

Required Level 24
Melee Range
15 sec cooldown Instant
Pummel the target, interrupting spellcasting and preventing any spell in that school from being cast for 4 sec.
26 Whirlwind

Whirlwind

Required Level 26
25 Rage
6 sec cooldown Instant
Requires Melee Weapon
In a whirlwind of steel you attack all enemies within 8 yards, causing 35% weapon damage to each enemy.
26 Whirlwind

Whirlwind

Required Level 26
25 Rage
6 sec cooldown Instant
Requires Melee Weapon
In a whirlwind of steel you attack all enemies within 8 yards, causing 35% weapon damage to each enemy.
26 Devastate

Devastate

Required Level 26
Melee Range
4.5 sec cooldown Instant
Deals 75% weapon damage plus 882 and sunders the target, causing Weakened Armor.

Replaces Sunder Armor.

{icon:ability_warrior_sunder:24} Weakened Armor
Weakens the armor of the target by 4% for 30 sec. Stacks up to 3 times.
28 Disarm

Disarm

Required Level 28
Melee Range
1 min cooldown Instant
Disarm the enemy's main hand weapon for 10 sec.
30 Overpower

Overpower

Required Level 30
Melee Range
Instant
Requires Melee Weapon
Instantly overpower the enemy, causing 125% weapon damage. Cannot be blocked, dodged or parried.

Only useable after the target dodges.
30 Raging Blow

Raging Blow

Required Level 30
Melee Range 30 Rage
6 sec cooldown Instant
Requires Melee Weapon
A mighty blow that deals 110% weapon damage from both melee weapons.

Can only be used while Enraged.
30 Revenge

Revenge

Required Level 30
Melee Range
9 sec cooldown Instant
Requires Melee Weapon
Instantly counterattack an enemy and two additional enemies for 1,874 damage.

Only usable after a successful block, dodge, or parry.
32 Deep Wounds (Passive)

Deep Wounds

Required Level 32
Your Mortal Strike, Bloodthirst and Devastate cause the target to bleed for 1,272 over 15 sec.
34 Berserker Stance

Berserker Stance

Required Level 34
1.5 sec cooldown Instant
An area effect combat stance. Increases damage done by Whirlwind and Cleave by 20%.
36 Hamstring

Hamstring

Required Level 36
Melee Range 10 Rage
Instant
Requires Melee Weapon
Maims the enemy, reducing movement speed by 50% for 15 sec.
38 Titan's Grip (Passive)

Titan's Grip

Required Level 38
Allows you to dual-wield a pair of two-handed weapons.
38 Single-Minded Fury (Passive)

Single-Minded Fury

Required Level 38
When you dual-wield one-handed weapons, you deal 30% additional damage with your main hand and 40% with your off-hand.
38 Last Stand

Last Stand

Required Level 38
3 min cooldown Instant
Temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
42 Battle Shout

Battle Shout

Required Level 42
1 min cooldown Instant
Increases the attack power of all raid and party members within 30 yards by 10%. Lasts 2 min.

Generates 20 Rage.
44 Cleave

Cleave

Required Level 44
Melee Range 30 Rage
1.5 sec cooldown Instant
Requires Melee Weapon
A sweeping attack that strikes the target and an additional nearby target, dealing 75% weapon damage.

A good attack for moments of excess rage.
46 Blood and Thunder (Passive)

Blood and Thunder

Required Level 46
Your Thunder Clap now also applies Deep Wounds.
46 Blood and Thunder (Passive)

Blood and Thunder

Required Level 46
Your Thunder Clap now also applies Deep Wounds.
48 Shield Wall

Shield Wall

Required Level 48
5 min cooldown Instant
Reduces all damage taken by 40% for 12 sec.

Requires Shields.
50 Sweeping Strikes

Sweeping Strikes

Required Level 50
30 Rage
1 min cooldown Instant
Your melee attacks strike an additional nearby opponent. Lasts 10 sec.
50 Plate Specialization (Passive)

Plate Specialization

Required Level 50
Increases your Strength by 5% while wearing only Plate armor.
50 Bloodsurge (Passive)

Bloodsurge

Required Level 50
Your Bloodthirst hits have a 30% chance of lowering the global cooldown to 1 sec and reducing the Rage cost by 20 of your next 3 Wild Strikes.
50 Plate Specialization (Passive)

Plate Specialization

Required Level 50
Increases your Strength by 5% while wearing only Plate armor.
50 Sword and Board (Passive)

Sword and Board

Required Level 50
Your Revenge has a 60% chance of resetting the cooldown of your Shield Slam and increasing the rage it generates by 5 for 5 sec.
50 Plate Specialization (Passive)

Plate Specialization

Required Level 50
Increases your Stamina by 5% while wearing only Plate armor.
54 Berserker Rage

Berserker Rage

Required Level 54
30 sec cooldown Instant
You become Enraged for 6 sec. Also removes and grants immunity to Fear, Sap and Incapacitate effects for the duration of the Berseker Rage.
58 Meat Cleaver (Passive)

Meat Cleaver

Required Level 58
Dealing damage with Cleave or Whirlwind increases the damage of Cleave and Whirlwind by 10% for 10 sec. This effect stacks up to 3 times.
60 Taste for Blood (Passive)

Taste for Blood

Required Level 60
When a target is bleeding from your Deep Wounds, you can use Overpower for 9 sec. This effect will not occur more than once every 9 sec.
60 Flurry (Passive)

Flurry

Required Level 60
Your melee hits have a 9% chance to increase your attack speed by 25% for your next 3 swings.
60 Bastion of Defense (Passive)

Bastion of Defense

Required Level 60
Increases your block chance by 15%.

Increases your armor value from items by 10%.

Reduces the cooldown of your Shield Wall by 3 min.
62 Recklessness

Recklessness

Required Level 62
5 min cooldown Instant
Grants your special attacks an additional 50% chance to critically hit, but increases all damage taken by 20%. Lasts 12 sec.
64 Incite (Passive)

Incite

Required Level 64
Your Heroic Strike criticals cause the next Heroic Strike to also be a critical. These guaranteed criticals cannot re-trigger the Incite effect.
66 Spell Reflection

Spell Reflection

Required Level 66
25 sec cooldown Instant
Raise your shield, reflecting the next spell cast on you. Lasts 5 sec.

Requires Shields.
68 Commanding Shout

Commanding Shout

Required Level 68
1 min cooldown Instant
Increases the Stamina of all party and raid members within 30 yards by 672. Lasts 2 min.

Generates 20 Rage.
72 Intervene

Intervene

Required Level 72
25 yd range
30 sec cooldown Instant
Run at high speed towards a party or raid member, intercepting the next melee or ranged attack while the target remains within 10 yards.
74 Shattering Throw

Shattering Throw

Required Level 74
30 yd range 25 Rage
5 min cooldown 1.5 sec cast
Requires Melee Weapon
Throws your weapon at the enemy causing 40 damage, reducing the armor on the target by 20% for 10 sec or removing any invulnerabilities.
80 Mastery: Strikes of Opportunity (Passive)

Strikes of Opportunity

Required Level 80
Grants a 17.6% chance for your melee attacks to instantly trigger an additional melee attack for 50% normal damage. Each point of Mastery increases this chance by 2.2%.
80 Mastery: Unshackled Fury (Passive)

Unshackled Fury

Required Level 80
Increases physical damage done while Enraged by 11%. Each point of Mastery increases damage by an additional 1.40%.
80 Mastery: Critical Block (Passive)

Critical Block

Required Level 80
Increases your chance to block by 12% and your chance to critically block by 12%. Each point of Mastery increases your block chance by an additional 1.5% and your critical block chance by an additional 1.5%.
81 Colossus Smash

Colossus Smash

Required Level 81
Melee Range 30 Rage
20 sec cooldown Instant
Requires Melee Weapon
Smashes a target for 110% weapon damage plus 227 and weakens their defenses, allowing your attacks to entirely bypass 100% of their armor for 6 sec, and causes the Physical Vulnerability effect on the target. Bypasses less armor on players.

{icon:ability_deathknight_brittlebones:24} Physical Vulnerability
Weakens the constitution of an enemy target, increasing their physical damage taken by 4% for 30 sec sec.
81 Sudden Death (Passive)

Sudden Death

Required Level 81
Your melee hits have a 6% chance of resetting the cooldown on your Colossus Smash.
81 Colossus Smash

Colossus Smash

Required Level 81
Melee Range 30 Rage
20 sec cooldown Instant
Requires Melee Weapon
Smashes a target for 110% weapon damage plus 227 and weakens their defenses, allowing your attacks to entirely bypass 100% of their armor for 6 sec, and causes the Physical Vulnerability effect on the target. Bypasses less armor on players.

{icon:ability_deathknight_brittlebones:24} Physical Vulnerability
Weakens the constitution of an enemy target, increasing their physical damage taken by 4% for 30 sec sec.
81 Shield Barrier

Shield Barrier

Required Level 81
60 Rage
1.5 sec cooldown Instant
Raise your shield, reducing magical damage taken by 25% for 6 sec.

Requires Shields.
83 Rallying Cry

Rallying Cry

Required Level 83
3 min cooldown Instant
Temporarily grants you and all party or raid members within 30 yards 20% of maximum health for 10 sec. After the effect expires, the health is lost.
85 Heroic Leap

Heroic Leap

Required Level 85
8-40 yd range
1 min cooldown Instant
Leap through the air towards a targeted location, slamming down with destructive force to deal 28 damage on all enemies within 8 yards.
87 War Banner (Passive)

War Banner

Required Level 87
Throw down a war banner within 30 yards to intimidate your enemies or inspire your allies.

Choose from among the following effects each time War Banner is used:

Mocking Banner

Forces all enemies within 15 yards of the banner to focus attacks on the warrior for 6 sec. Lasts 30 sec.

Demoralizing Banner

Decreases the damage dealt by all enemies within 30 yards of the banner by 10%. Lasts 15 sec.

Skull Banner

Increases the critical chance of party or raid members within 30 yards of the banner by 30%. Lasts 15 sec.

Warrior

Required Level 1

Talents

Select one talent per tier. Talents are no longer tied to a specialization.
  • 15
  • Juggernaut

    Juggernaut

    You can Charge every 12 sec instead of every 20 sec.
  • Double Time

    Double Time

    You can use Charge twice before incurring its cooldown.
  • Warbringer

    Warbringer

    Your Charge also roots a target for 5 sec.
  • 30
  • Enraged Regeneration

    Enraged Regeneration

    2 min cooldown Instant
    Heals you for 15% of your total health, and an additional 15% over 10 sec.

    Can only be used while Enraged. Can be used while stunned.
  • Second Wind

    Second Wind

    Whenever you are struck by a Stun or Immobilize effect you generate 20 Rage and 5% of your total health over 10 sec.

    Whenever you take direct damage, you have a 10% chance to regenerate 3% of your total Health over 5 sec.
  • Impending Victory

    Impending Victory

    You can use Victory Rush at any time, but with a 30 sec cooldown, a 20 Rage cost, and a 10% heal.
  • 45
  • Throwdown

    Throwdown

    Melee Range 15 Rage
    45 sec cooldown Instant
    Requires Melee Weapon
    Knocks the target to the ground and stuns it for 5 sec.
  • Piercing Howl

    Piercing Howl

    10 Rage
    Instant
    Causes all enemies within 20 yards to be Dazed, reducing movement speed by 50% for 6 sec.
  • Cripple

    Cripple

    Your autoattack hits and Rend ticks maim your target, reducing movement speed by 50% for 6 sec.
  • 60
  • Gag Order

    Gag Order

    Your Pummel, Heroic Throw and Storm Bolt hits silence the target for 3 sec
  • Rude Interruption

    Rude Interruption

    Successfully interrupting a spell with Pummel increases your damage by 5% for 30 sec.
  • Disrupting Shout

    Disrupting Shout

    10 Rage
    40 sec cooldown Instant
    Interrupts all spellcasting within 10 yards and prevents any spell in that school from being cast for 4 sec.
  • 75
  • Deadly Calm

    Deadly Calm

    1 min cooldown Instant
    You enter a battle trance, causing your next 3 Heroic Strike or Cleave attacks to cost no rage. Lasts 15 sec.
  • Bloodbath

    Bloodbath

    2 min cooldown Instant
    You carve up your opponent with your weapons. For the next 12 sec, your special attacks cause the target to bleed for an additional 30% damage over 6 sec.
  • Storm Bolt

    Storm Bolt

    30 yd range
    30 sec cooldown Instant
    Hurl your weapon at an enemy causing 100% weapon damage and stunning the target for 3 sec. Deals an additional 300% weapon damage to targets that are permanently immune to stuns.

    Replaces Heroic Throw.
  • 90
  • Bladestorm

    Bladestorm

    25 Rage
    1.5 min cooldown Instant
    Requires Melee Weapon
    You become a whirling storm of destructive force, instantly striking all nearby targets for 150% weapon damage and continuing to strike all nearby targets every 1 sec for 6 sec.

    During a Bladestorm, you are immune to movement impairing and loss of control effects, but can be Disarmed, and you can only perform shout abilities.
  • Shockwave

    Shockwave

    15 Rage
    20 sec cooldown Instant
    Sends a wave of force in front of you, causing 43 damage and stunning all enemy targets within 10 yards in a frontal cone for 4 sec.
  • Avatar

    Avatar

    1 min cooldown Instant
    You transform into an unstoppable colossus for 10 sec, which increases your damage dealt by 20% and causes your attacks to generate extra rage.

    While transformed you are immune to movement impairing effects.
Spells: All | Class | Spec
1 Armor Skills (Passive)

Armor Skills

Warriors can wear cloth, leather and mail armor and use shields. At level 40, they can also wear plate armor.
1 Weapon Skills (Passive)

Weapon Skills

Warriors can use the following weapons:

Axes
Daggers
Fist Weapons
Maces
Polearms
Staves
Swords
1 Heroic Strike

Heroic Strike

Required Level 1
Melee Range 30 Rage
1.5 sec cooldown Instant
Requires Melee Weapon
An attack that instantly deals 42 physical damage. A good attack for moments of excess rage.
1 Battle Stance

Battle Stance

Required Level 1
1.5 sec cooldown Instant
An aggressive combat stance. Increases damage done by 10%.
3 Charge

Charge

Required Level 3
8-25 yd range
20 sec cooldown Instant
Charge to an enemy, stunning it for 1.50 sec. Generates 20 Rage.
5 Victory Rush

Victory Rush

Required Level 5
Melee Range
Instant
Instantly attack the target causing 32 damage and healing you for 20% of your maximum health. Can only be used within 20 sec after you kill an enemy that yields experience or honor.
7 Rend

Rend

Required Level 7
Melee Range 10 Rage
Instant
Requires Melee Weapon
Wounds the target, causing it to bleed for 714 damage plus an additional 25 over 15 sec.
9 Defensive Stance

Defensive Stance

Required Level 9
1.5 sec cooldown Instant
A defensive combat stance. Decreases damage taken by 10%. Significantly increases threat generation.
10 Mortal Strike

Mortal Strike

Required Level 10
Melee Range
6 sec cooldown Instant
Requires Melee Weapon
A vicious strike that deals 150% weapon damage plus 718 and wounds the target, reducing the effectiveness of any healing received for 10 sec. Generates 10 Rage.
10 Seasoned Soldier (Passive)

Seasoned Soldier

Required Level 10
Increases the damage you deal with two-handed melee weapons by 15%.
10 Bloodthirst

Bloodthirst

Required Level 10
Melee Range
6 sec cooldown Instant
Requires Melee Weapon
Instantly attack the target causing 47 damage. Your next 3 successful melee attacks will restore 0.5% of max health. This effect lasts 8 sec. Generates 10 Rage.
10 Crazed Berserker (Passive)

Crazed Berserker

Required Level 10
You are a master of dual-wield combat, and can equip one-hand and off-hand weapons in your off-hand.

Your autoattacks do an additional 40% damage, and your off-hand attacks do an additional 25% damage.
10 Shield Slam

Shield Slam

Required Level 10
Melee Range
6 sec cooldown Instant
Slam the target with your shield, causing 342 damage. Generates 10 Rage.
10 Unwavering Sentinel (Passive)

Unwavering Sentinel

Required Level 10
Increases your total Stamina by 15%.

Reduces the chance you will be critically hit by melee attacks by 6%.
10 Vengeance (Passive)

Vengeance

Required Level 10
Each time you take damage, you gain 5% of the damage taken as attack power, up to a maximum of 10% of your health.
12 Taunt

Taunt

Required Level 12
30 yd range
8 sec cooldown Instant
Taunts the target to attack you, but has no effect if the target is already attacking you.
14 Enrage (Passive)

Enrage

Required Level 14
Critical strikes with special abilities and critical blocks Enrage you, increasing the rage you generate from normal melee attacks by 25% for 6 sec.
16 Execute

Execute

Required Level 16
Melee Range 10 Rage
Instant
Requires Melee Weapon
Attempt to finish off a wounded foe, causing 35 physical damage and consumes up to 20 additional Rage to deal up to 50 additional damage. Only usable on enemies that have less than 20% health.
18 Sunder Armor

Sunder Armor

Required Level 18
Melee Range 15 Rage
Instant
Requires Melee Weapon
Sunders the target's armor, reducing it by 4% for 30 sec. Stacks up to 3 times.
20 Heroic Throw

Heroic Throw

Required Level 20
30 yd range
30 sec cooldown Instant
Requires Melee Weapon
Throw your weapon at the enemy, causing 100% weapon damage.
20 Slam

Slam

Required Level 20
Melee Range 30 Rage
0.5 sec cast
Requires Melee Weapon
Slams the opponent, causing 178% weapon damage plus 866.
20 Wild Strike

Wild Strike

Required Level 20
Melee Range 30 Rage
Instant
Requires Melee Weapon
A quick strike with your off-hand weapon that deals 95% weapon damage plus 454 and wounds the target, reducing the effectiveness of any healing received for 10 sec.
20 Shield Block

Shield Block

Required Level 20
60 Rage
Instant
Raise your shield, blocking the next melee attack against you and increasing your block chance by 25% for 6 sec.

If your total chance to block or avoid an attack exceeds 100%, your chance to critically block is increased by the excess.

Requires Shields.
22 Thunder Clap

Thunder Clap

Required Level 22
20 Rage
6 sec cooldown Instant
Blasts enemies within 8 yards for 355 damage, reducing their physical damage done by 10% for 30 sec.
26 Pummel

Pummel

Required Level 26
Melee Range 10 Rage
10 sec cooldown Instant
Pummel the target, interrupting spellcasting and preventing any spell in that school from being cast for 4 sec.
28 Whirlwind

Whirlwind

Required Level 28
25 Rage
6 sec cooldown Instant
Requires Melee Weapon
In a whirlwind of steel you attack all enemies within 8 yards, causing 68% weapon damage to each enemy. If Whirlwind deals damage to 4 or more targets, its cooldown will be reduced by 6 sec.
30 Overpower

Overpower

Required Level 30
Melee Range
Instant
Requires Melee Weapon
Instantly overpower the enemy, causing 118% weapon damage. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
30 Raging Blow

Raging Blow

Required Level 30
Melee Range 30 Rage
6 sec cooldown Instant
Requires Melee Weapon
A mighty blow that deals 100% weapon damage from both melee weapons.

Can only be used while Enraged.
30 Revenge

Revenge

Required Level 30
Melee Range
10 sec cooldown Instant
Requires Melee Weapon
Instantly counterattack an enemy for 2049 damage. Revenge is only usable after a successful block, dodge, or parry.
32 Disarm

Disarm

Required Level 32
Melee Range 15 Rage
1 min cooldown Instant
Disarm the enemy's main hand and ranged weapons for 10 sec.
34 Last Stand

Last Stand

Required Level 34
3 min cooldown Instant
Temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
36 Berserker Stance

Berserker Stance

Required Level 34
1.5 sec cooldown Instant
An area effect combat stance. Increases damage by 20% whenever an attack hits 4 or more targets.
38 Hamstring

Hamstring

Required Level 36
Melee Range 10 Rage
Instant
Requires Melee Weapon
Maims the enemy, reducing movement speed by 50% for 15 sec.
38 Lambs to the Slaughter (Passive)

Lambs to the Slaughter

Required Level 38
Your Mortal Strike causes the Slaughter effect, which refreshes the duration of Rend on the target and increases the damage of your Execute, Overpower, Slam and Mortal Strike by 10%. Lasts 15 sec. Stacks up to 3 times.
38 Titan's Grip (Passive)

Titan's Grip

Required Level 38
Allows you to dual-wield a pair of two-handed weapons.
38 Single-Minded Fury (Passive)

Single-Minded Fury

Required Level 38
When you dual-wield one-handed weapons, you deal 20% additional damage and Wild Strike hits with both weapons.
38 Devastate

Devastate

Required Level 38
Melee Range
3 sec cooldown Instant
Deals 151% weapon damage plus 965 and sunders the target's armor, reducing it by 4% for 30 sec. Stacks up to 3 times.

Replaces Sunder Armor.
42 Battle Shout

Battle Shout

Required Level 42
1 min cooldown Instant
Increases attack power by 20% of all raid and party members within 30 yards by 20, and generates 20 Rage. Lasts 2 min.
44 Cleave

Cleave

Required Level 44
Melee Range 30 Rage
1.5 sec cooldown Instant
Requires Melee Weapon
A sweeping attack that strikes the target and an additional nearby target, dealing 32 physical damage.
46 Blood and Thunder (Passive)

Blood and Thunder

Required Level 46
When you Thunder Clap a target affected by your Rend, you also affect every target with Rend.
46 Blood and Thunder (Passive)

Blood and Thunder

Required Level 46
When you Thunder Clap a target affected by your Rend, you also affect every target with Rend.
48 Shield Wall

Shield Wall

Required Level 48
5 min cooldown Instant
Reduces all damage taken by 40% for 12 sec.

Requires Shields.
50 Sweeping Strikes

Sweeping Strikes

Required Level 50
30 Rage
1 min cooldown Instant
Your melee attacks strike an additional nearby opponent. Lasts 10 sec.
50 Plate Specialization (Passive)

Plate Specialization

Required Level 50
Increases your Strength by 5% while wearing only Plate armor.
50 Plate Specialization (Passive)

Plate Specialization

Required Level 50
Increases your Strength by 5% while wearing only Plate armor.
50 Bloodsurge (Passive)

Bloodsurge

Required Level 50
Your Bloodthirst hits have a 30% chance of lowering the global cooldown to 1 sec and reducing the Rage cost by 20 of your next 3 Wild Strikes.
50 Plate Specialization (Passive)

Plate Specialization

Required Level 50
Increases your Stamina by 5% while wearing only Plate armor.
50 Sword and Board (Passive)

Sword and Board

Required Level 50
When your Devastate or Revenge deal damage, they have a 30% chance of resetting the cooldown of your Shield Slam and increasing the rage it generates by 5 for 5 sec.
52 Intimidating Shout

Intimidating Shout

Required Level 52
8 yd range 10 Rage
1 min cooldown Instant
Causes the targeted enemy, and up to 5 additional enemies within 8 yards, to cower in fear. Lasts 8 sec.
54 Berserker Rage

Berserker Rage

Required Level 54
30 sec cooldown Instant
You become Enraged for 10 sec. Also removes and grants immunity to Fear, Sap and Incapacitate effects for the duration of the Berseker Rage.
58 Meat Cleaver (Passive)

Meat Cleaver

Required Level 58
Dealing damage with Cleave or Whirlwind increases the damage of Cleave and Whirlwind by 10% for 10 sec. This effect stacks up to 3 times.
60 Taste for Blood (Passive)

Taste for Blood

Required Level 60
Your Rend ability dealing damage, also allows the use of Overpower for 9 sec. This effect will not occur more than once every 5 sec.
60 Flurry (Passive)

Flurry

Required Level 60
Your melee hits have a 9% chance to increase your attack speed by 25% for your next 3 swings.
60 Bastion of Defense (Passive)

Bastion of Defense

Required Level 60
Increases your block chance by 15%.

Increases your armor value from items by 10%.

Reduces the cooldown of your Shield Wall by 180 sec.
64 Recklessness

Recklessness

Required Level 64
5 min cooldown Instant
Grants your special attacks an additional 50% chance to critically hit, but increases all damage taken by 20%. Lasts 12 sec.
66 Spell Reflection

Spell Reflection

Required Level 66
15 Rage
25 sec cooldown Instant
Raise your shield, reflecting the next spell cast on you. Lasts 5 sec.

Requires Shields.
68 Commanding Shout

Commanding Shout

Required Level 68
1 min cooldown Instant
Increases the Stamina of all party and raid members within 30 yards by 2257 for 2 min and generates 20 Rage.
72 Intervene

Intervene

Required Level 72
25 yd range 10 Rage
30 sec cooldown Instant
Run at high speed towards a party or raid member, intercepting the next melee or ranged attack.
74 Shattering Throw

Shattering Throw

Required Level 74
30 yd range 25 Rage
5 min cooldown 1.5 sec cast
Requires Melee Weapon
Throws your weapon at the enemy causing 41 damage, reducing the armor on the target by 20% for 10 sec or removing any invulnerabilities.
80 Mastery: Strikes of Opportunity (Passive)

Strikes of Opportunity

Required Level 80
Grants a 17.6% chance for your melee attacks to instantly trigger an additional melee attack for 100% normal damage. Each point of Mastery increases this chance by 2.2%.
80 Mastery: Unshackled Fury (Passive)

Unshackled Fury

Required Level 80
Increases physical damage done while Enraged by 11%. Each point of Mastery increases damage by an additional 5.60%.
80 Mastery: Critical Block (Passive)

Critical Block

Required Level 80
Increases your chance to block by 12% and your chance to critically block by 12%. Each point of Mastery increases your block chance by an additional 1.5% and your critical block chance by an additional 1.5%.
81 Sudden Death (Passive)

Sudden Death

Required Level 81
Your melee hits have a 6% chance of resetting the cooldown on your Colossus Smash.
81 Colossus Smash

Colossus Smash

Required Level 81
Melee Range 80 Rage
20 sec cooldown Instant
Requires Melee Weapon
Smashes a target for 150% weapon damage plus 306 and weakens their defenses, allowing your attacks to entirely bypass 100% of their armor for 6 sec, and increasing their physical damage taken by 4% for 30 sec. Bypasses less armor on players.
81 Colossus Smash

Colossus Smash

Required Level 81
Melee Range 80 Rage
20 sec cooldown Instant
Requires Melee Weapon
Smashes a target for 150% weapon damage plus 306 and weakens their defenses, allowing your attacks to entirely bypass 100% of their armor for 6 sec, and increasing their physical damage taken by 4% for 30 sec. Bypasses less armor on players.
81 Shield Barrier

Shield Barrier

Required Level 81
60 Rage
Instant
Raise your shield, reducing magical damage taken by 25% for 6 sec.

Requires Shields.
83 Rallying Cry

Rallying Cry

Required Level 83
3 min cooldown Instant
Temporarily grants you and all party or raid members within 30 yards 20% of maximum health for 10 sec. After the effect expires, the health is lost.
85 Heroic Leap

Heroic Leap

Required Level 85
8-40 yd range
1 min cooldown Instant
Leap through the air towards a targeted location, slamming down with destructive force to deal 30 damage on all enemies within 8 yards.
87 War Banner

War Banner

Required Level 87
3 min cooldown Instant
Throw down a war banner within 30 yards to intimidate your enemies or inspire your allies.

Choose from among the following effects each time War Banner is used:

Mocking Banner

Forces all enemies within 15 yards of the banner to focus attacks on the warrior for 6 sec. Lasts 30 sec.

Demoralizing Banner

Decreases the damage dealt by all enemies within 30 yards of the banner by 10%. Lasts 15 sec.

Skull Banner

Increases the critical chance of party or raid members within 30 yards of the banner by 30%. Lasts 15 sec.